Activity value 75england Buyer&Supplier,Last transaction date:
2026-06-12Address: 4-5-15 higashi-shinagawa shinagaw tokyo jp
Overview
Export data
Partners
HS Codes
Products
Areas
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Trade trend analysis
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Year
Number of TransactionsQuantityWeight
Number of TransactionsQuantityWeight
The above chart presents the market trend analysis for bandai namco entertainment inc. from 2025 to 2026.
By examining various dimensions such as transaction quantity, transaction weight, average price,
and transaction frequency, we can gain an intuitive understanding of the company's performance in terms of procurement cycles, business scale, and stability.
As of 2026, the company has completed 15 transactions, with a transaction quantity of 905.52 and a transaction weight of 8.01.
YearTransactionsQuantityWeight
2025220179
202615905.528.01
Bill of lading data
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1/15
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Trade date
2026/06/12
B/L No.
872979672634
Suppliers
bandai namco entertainment inc.
Buyers
reynaldo sapungan jr
Product description
GAMES WITHOUT SCREEN, OPERATED BY COINS, BANKNOTES, BANK CARDS, TOKENS OR BY OTHER MEANS OF PAYMENT (EXCL. BOWLING ALLEY EQUIPMENT)
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Trade date
2026/01/01
B/L No.
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Suppliers
bandai namco entertainment inc.
Buyers
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bandai namco entertainment inc. is england Buyer&Supplier,
and primarily engages in the import and export business of products such as ion,collector,gund.
According to the 52wmb.com global trade database, as of 2026-06-12, the company has completed 489 international trades,
with its main trading regions covering united states,india,philippines etc.
The core products include HS95045000,HS85234920,HS95049010 etc,
often transported via tokyo,port yantian, port yokohama etc,
and its main trading partners are banai namco amusement america inc.,bandai namco india pvt.ltd.,bandai namco entertainment america inc..
These trade data are sourced from various countries' customs and public channels, and have undergone standardization and structuring processing.
They can reflect the import and export trends and main market layout of the enterprise, and are suitable for market trend analysis, competitor research, port transportation planning, supply chain optimization, and international customer development.
They provide reliable support for cross-border trade decision-making.
The trade data displayed on bandai namco entertainment inc. is sourced from the 52wmb.com global trade database. It is based on legal records from customs and related public channels of various countries, and has been formatted and organized for user query and analysis.
We maintain compliance with the source and processing of data to ensure the objectivity of information, but due to the dynamic changes in international trade activities, some data may be delayed or changed.